![QUESTION RIGIFY] Does anyone knows why rigging works different in metarig and rig, in the neck area? — Blender.Today QUESTION RIGIFY] Does anyone knows why rigging works different in metarig and rig, in the neck area? — Blender.Today](https://d3a2gvihmbqfjo.cloudfront.net/d4/d4e7ef4715b7de042292ef38dfcde213/d4e7ef4715b7de042292ef38dfcde213.jpg)
QUESTION RIGIFY] Does anyone knows why rigging works different in metarig and rig, in the neck area? — Blender.Today
![Rigify is deforming my mesh independently of vertex weights. No idea how to fix this, please help! : r/blenderhelp Rigify is deforming my mesh independently of vertex weights. No idea how to fix this, please help! : r/blenderhelp](https://preview.redd.it/fzkpoykk5b471.png?width=581&format=png&auto=webp&s=49c699a75d6bd0a08fdea1810597e437d46a0900)
Rigify is deforming my mesh independently of vertex weights. No idea how to fix this, please help! : r/blenderhelp
![Can I have an armature on both a mesh deform lattice and the objects within the lattice? - Animation and Rigging - Blender Artists Community Can I have an armature on both a mesh deform lattice and the objects within the lattice? - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/8/4/e/84ef6df2111cc9d7cba925c75733875d4de9b468.jpeg)
Can I have an armature on both a mesh deform lattice and the objects within the lattice? - Animation and Rigging - Blender Artists Community
![Rigged human mesh surface shows cracks when moving body parts - Animation and Rigging - Blender Artists Community Rigged human mesh surface shows cracks when moving body parts - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/1/a/a/1aaea5a92a950aaee8847ec6ab4d6eb586cc76c9.jpeg)
Rigged human mesh surface shows cracks when moving body parts - Animation and Rigging - Blender Artists Community
![Rigify is deforming my mesh independently of vertex weights. No idea how to fix this, please help! : r/blenderhelp Rigify is deforming my mesh independently of vertex weights. No idea how to fix this, please help! : r/blenderhelp](https://preview.redd.it/v2sjqykk5b471.png?width=535&format=png&auto=webp&s=877156bb1a9134eb8c4a791cc8f2d5663dc0a9d9)
Rigify is deforming my mesh independently of vertex weights. No idea how to fix this, please help! : r/blenderhelp
![Why is my mesh deforming in this weird way? The weight assigned to the bone seems correct to me : r/blenderhelp Why is my mesh deforming in this weird way? The weight assigned to the bone seems correct to me : r/blenderhelp](https://external-preview.redd.it/8r1cPC293QvA2QSeEe_9ZNGRgWSJRboAa0CPnyJCaOE.png?format=pjpg&auto=webp&s=fc7f42c25a4c83de8d6f0fda84709d3ab8366e34)
Why is my mesh deforming in this weird way? The weight assigned to the bone seems correct to me : r/blenderhelp
![Max ¯\_(ツ)_/¯ @ San Francisco on Twitter: "For anyone wondering how I pulled off the Walter R15 mesh deformation thing, this is the kind of setup you need in Blender. You split Max ¯\_(ツ)_/¯ @ San Francisco on Twitter: "For anyone wondering how I pulled off the Walter R15 mesh deformation thing, this is the kind of setup you need in Blender. You split](https://pbs.twimg.com/media/EexkzgFXYAA2-v4.png:large)